I’ve been spending a lot of my free time in game lately and that has lead me to spend less time blogging about. I’ve had a few things to say and now with the new patch, even more. I’d like to get back into the swing of things by talking about what I like about new content and what I don’t.

What I like is probably the easiest to explain. The instances in Icecrown and the new raid are beautiful. I really think that Blizz dropped the ball on the Tournament and I think they have made up for it in ICC. The lore is deep, the graphics are stunning, and fights are complex and interesting. Of course there are new shiny gear epics to get as well.

The new LFG system is also a straight-up home run. It took 5 years, but Blizz finally got it right.

So far after the first week I’m pretty happy with my progression. My 10 man has cleared all available content and picked a couple of achievements. My 25 man has downed Lord Marrowgar. I’d like to clear all 4 released bosses in 25s, but for some reason content is always harder for us there than in 10s. Either way, for the first week this will do.

What I don’t like about new content is a little more complex, but it can be boiled down to basically unfinished old content. I am completionist and when things are not complete I am not happy.

My biggest disappointment is Ulduar. 25 mans were always dismal in there and it saddens me that my 7 shards of Val’nyr will most likely never see the other 23. I’ve learned to live with the loss of the legendary, albeit begrudgingly, but it’s 10 mans that I’m really not happy about.

We’ve cleared Firefighter, the hardest 10 man fight in the game, but we’ve only put one hour in on Algalon and failed. He sat there for weeks waiting to be tried, but we were too busy with “current content”. Alas to date I have no “Starcaller” and no Rusted Proto-Drake (we just need Yogg+1). I want them both badly even now, two content patches later.

Any fail idiot can grind gear or get an occasional drop in a 25 man, so gear score means almost nothing to me. For me titles like Starcaller and the Glory Drakes are what really let the top-level raiders show off. My team deserved to have them, but getting in there and doing it feels like pulling teeth.

At the end of the day I’m happy running the new content. It’s pretty and fun. I just really hope that my team doesn’t let the low hanging fruit we’ve worked so hard for pass us by in the name of gear score. The gear will come. The Drakes won’t be there forever…

One Response to “New Content: The Good and the Bad…”
  1. Tengen says:

    zomg a new post! brb, dodging flying pigs in the frozen wasteland that is hell.

  2.  
Leave a Reply